﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace Brain.FPS
{
    public interface IGamerControllerInput : IGamerControllerHolder
    {
        void Update();

        void SetPosition(Vector3 pos);

        Vector2 LeftThumbstick { get; set; }
        Vector2 RightThumbstick { get; set; }

        GamerInputOptions Options { get; set; }
    }
}
